Lipsyltable

Age/Gender: 20, Male
Location: Asker, Vollen
Job: Student

I indicate that I am not sane and wouldn't have it any other way.

Newgrounds Stats

Sign-Up Date:
2/1/06

Level: 13
Aura: Light

Rank: Civilian
Blams: 1
Saves: 0
Rank #: 231,016

Whistle Status: Garbage

Exp. Points: 1,690 / 1,880
Exp. Rank #: 19,316
Voting Pow.: 5.49 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 64
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

64 Reviews | 9 w/ Responses

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Score: 10
NINJA Brawl

"Intense fun."

submission: NINJA Brawl
date: July 30, 2009

Only one thing that could have been much more interesting here: Different combos for each character. That would make playing the game again much more satisfying.

July 30, 2009

Author's Response:

Thanks!
This game took so much work and time to make, the unlockable characters was a bonus I didn't intend to put into the game in the first place, and making them have their own individual moves would have taken so much longer. The ugly truth is I simply did not have the time...

Glad you like my game :)

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Score: 10
Mastermind 4

"Freshly made"

submission: Mastermind 4
date: June 5, 2009

I feel unable to express my feelings of awe for your work, as I'm woefully short on wit and intellect.

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Score: 10
Decline of Video Gaming 4

"This is a statement people."

date: May 5, 2009

I must admit I was curious when it appeared as a continuation of my search alongside the three original movies. I bet this is the clock crew's way of saying that there won't be any Decline of Video Gaming 4 and I wish everyone else would understand this as well.

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Score: 10
Thing-Thing Arena 3

"Lovable"

date: March 29, 2009

This game is lovable. I just can't seem to understand though...Why do I have to kill 9001 enemies to get my hands on artifact 19, won't I be tired of playing by then?

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Score: 10
Nevermore 3

"Fine Art"

submission: Nevermore 3
date: March 29, 2009

You have made a game of fine art.

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Score: 10
Madness Aggregation

"From start to finish!"

date: March 17, 2009

You stuck to your idea through the whole movie. Seeing as the idea is great, the movie became awesome possum.

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Score: 10
Well, That Was Easy

"I like it."

date: March 3, 2009

Your animation style is cool. For improvements, it would be cool if you find a way to work more detail into your style (like plane decals). Also, the story is not hard to follow and it's pretty good. If you add a short intro tune and/or re-record the first second of the current music at a lower volume it'll be as good as it gets =)

March 3, 2009

Author's Response:

cheers mate, the detail thing is for my future animations, perhaps Ill figure out a way to detail, and shorten the production time. and as for the music, Ill see what I can do! Thanks

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Score: 0
stickBrix

"Way to ruin a concept."

submission: stickBrix
date: March 1, 2009

The enormous combo messages may seem amusing to you, but in an otherwise funny game, huge blocks of text lain over everything else is not a good mechanic.
It is not in sync with this kind of game at all.

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Score: 9
Get Off My Planet

"Funny comments"

submission: Get Off My Planet
date: January 25, 2009

I've actually suffered from zero visible glitches and I enjoyed this a lot. However, When I reached about level 100 or something, all my turrets (and I had many) that could, fired at the same enemy for 10 seconds. It didn't die and of course I lost the game due to the insane damage. Now, this was on the easiest difficulty. This is typical of defense games, it reaches a point where you need to replay everything and have some diabolical plan laid out before you even think about placing your turrets >_> If you could expand the territory or make the power plants require less space, the challenge would be overcomable for people who are not experts at these games (like me, even though I love them, I'm not dedicated enough to practice them).

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Score: 10
Decline of Video Gaming 2

"Like I said"

date: January 18, 2009

Too much to say, so I'll lazily not write it down.

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